3D asset library · In development
BantayGabi 3D Models
Explore selected environment assets from BantayGabi and the technical-art work used to prepare them for Unity and an interactive browser preview.
Highlighted technical terms include an optional plain-language explanation.
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Subdivision Gate
Choose an asset, compare its available rendered views, or load the interactive model to rotate it and inspect the form from different angles.
Environment asset 01
Subdivision Gate
These selected structures establish the residential scale, silhouettes, and visual language of BantayGabi's neighborhood.
A wide metal-and-wood gate prepared in Unity and exported as a self-contained web model.
- Triangles
- 7,464
- Vertices
- 28,016
- Materials
- 2
- 7.50 MB
Each model downloads only after you select its load button; the rendered views remain available without loading the 3D file.
View in the interactive viewer ↑From Unity to the web
Preparing game assets for interactive viewing
These assets are prepared in Blender and receive their final materials in Unity. The workflow can include vertex colors, a , and ShaderLab. The GLB exporter converts supported material information into a standard format that browsers can display.
- Exported each selected asset in a browser-compatible GLB format
- Reviewed geometry, materials, scale, and appearance after export
- Kept rendered images available for devices that cannot display interactive 3D
- Separated the public previews from the original Unity project files
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Read the complete BantayGabi overview
See how 3D work, materials, shaders, asset integration, testing, and troubleshooting fit into the wider in-development game project.
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